gallery
Here are some pictures I created in the last years. They were rendered using povray, 3ds Max, Maya, 3Delight, VirtuaLight, and Blender.
2001 — now
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A picture from a recent project. The tiles were created procedurally. The toilet model was created by myself.
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A screenshot of my research topic at the university. Here we have a building with projections on the first and second floor. The facade (projections, cornices, window forms and frames) is generated automatically. The door was manually created.
Here is a sketch version. Even nicer version with more features:
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Obviously a microscope. My first try for an icon representing the topic "research" for this site. But it does not match the design of the other icons. So I created a new one.
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This is my interpretation of H.R. Giger's cover for Emerson, Lake, and Palmer's album "Brain Salad Surgery". I slightly modified it and put it again in this gallery :-).
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This is an illustration of an other group's project. They use eight static cameras for person tracking and geometrical reconstruction of the person's visual hull.
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This is a computer model of a real existing six legged walking machine. We can simulate these machines using an impulse based approach developed by Jan Bender.
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This is my first try using Blender as a modeler (2002). The scene was created in Blender and rendered with VirtuaLight.
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This is my first attempt to create a logo for my iPod-Backup software with the help of Matthias Baas in 3ds Max.
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before 2001
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A first attempt on Escher's "Andere Welt II" (other world) and testing some povray features (fire) in 1996.
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Letters built upon spheres and tori. The soft shadow took in1996 about 8 to 10 hours to render. I re-rendered it in 2006 and it took about 3 minutes.
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I think I saw this marble artwork at the Arabian embassy in Paris in 1993. Though it is build only of some geometric primitives it was easy to rebuild in povray.
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